The World of Myr: The Last Thordinians
About two thousand years ago, the Thoridinian Peninsula was much like it is today, with no single ruler and crawling with undead. The Peninsula was divided between warlords and tribal leaders that constantly fought each over land and resources. The undead stemmed from a single source, that of Morashad, the First Necromancer. Governing almost half of the Peninsula from his tower, he coerced many of the warlords into his service, leaving the tribes at his mercy. This all changed when Harold united the tribes of the mountains of West Thoridinia under his banner and was crowned king, thus creating the Kingdom of Thoridinia. He drove the warlords from the mountains and founded the city of Cyleton as his capital. His successor, Harold II, was a weak monarch, and thus much of the ruling was done by his younger brother, Prince Vehmer and his close friend and military adviser, General Arnand. Arnand reformed the Thoridinian military and set out to drive Morashad from the Peninsula once and for all. However, Morashad proved more powerful than he thought and Arnand’s army was entirely destroyed. He died on the battlefield. Prince Vehmer vowed to get revenge for the death of his friend and raised another army, marching East through winter before besieging Morashad’s tower. After a protracted siege, his forces managed to break through the walls with catapults and his army flooded into the courtyard, eventually breaking into the tower proper and defeating Morashad. It is unknown if he died in the battle or escaped.
The collapse of his empire left a power vacuum in the eastern half of Thoridinia, leading to an invasion of the Ereg-Gron, who founded the empire of Darthual. While this empire was ruled entirely by the Eregs, the population was mostly made up of goblin and orc slaves and subjugated humans working the farmlands. The Thoridinians also made their first real contact with the Elven kingdom of Elendria, but were unable to make any real diplomatic progress with the seclusive Elves or the aggressive Ereg-Gron. Instead, they turned their gaze to the Southern Sea, or as it was called at the time, the Hamatarian Sea. Despite its name, it was not the Hamatarians, but the Belerians that ruled the waves of the Southern Inner Sea, hailing from the city of Beleria on the Western Coast of modern-day Arathabad. The island of Karala, a hotspot for trade with the tribes of Sytherion, the land to the East of the Thoridinian Peninsula, was home to both a Belerian colony by the name of Celaquamis and a Hamatarian city-state by the name of Heliopolia. Thoridinia was entirely lacking in naval power and a cultural and economic backwater at the time, with very little trade reaching their ports. King Harold II of Thoridinia wished to change this. He made alliances with Heliopolia and other Hamatarian city-states on mainland Hamataria. The Belerians made treaties with the city-states that did not ally, splitting the Hamatarian Peninsula and the Island of Karala between Thoridinian and Belerian spheres of influence. Tension was rising between the two powers as it became more evident to Harold II that the only way to break the Belerian hold on trade was through outright war. This would not be an easy task, as the Belerian navy was the most powerful in the world, and its army was made up of well-trained and well-equiped mercenaries, augmented by Arathabadi tribal warriors from the client states of the mighty empire. Heliopolia, incapable of fielding a large army of its own due to its small population, had to rely on rowdy Sytherion warriors that often caused trouble. Hoping for loot, a large group of them abandoned their posts and attempted to raid Celaquamis. The Belerians took this as an act of war and marshaled their army to conquer Heliopolia, causing a chain reaction of alliances to fire off, quickly leading to the First Belerian War.